MCPServers

Summary

A Unity package that enables seamless communication between Unity and Large Language Models (LLMs) like Claude Desktop via the Model Context Protocol (MCP). This server acts as a bridge, allowing Unity to send commands to and receive responses from MCP-compliant tools, empowering developers to automate workflows, manipulate assets, and control the Unity Editor programmatically.

Available Actions(7)

read_console

Gets messages from or clears the console.

manage_script

Manages C# scripts, allowing you to create, read, update, or delete scripts.

manage_editor

Controls and queries the editor's state and settings.

manage_scene

Manages scenes, including loading, saving, creating, and getting the hierarchy.

manage_asset

Performs asset operations such as importing, creating, modifying, and deleting assets.

manage_gameobject

Manages GameObjects: create, modify, delete, find, and perform component operations.

execute_menu_item

Executes a menu item via its path (e.g., 'File/Save Project').

Last Updated: April 17, 2025

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