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Minecraft

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Summary

This MCP implementation provides a Minecraft integration, allowing AI models to interact with and control Minecraft game environments. Built using TypeScript and Node.js, it leverages the minecraft-protocol and mineflayer libraries to establish connections and manipulate in-game entities. The implementation supports various Minecraft versions and includes features like pathfinding and automated actions. It's designed for researchers, educators, and developers interested in using Minecraft as a sandbox for AI experimentation, educational simulations, or creating advanced in-game automation tools.

Available Actions(21)

chat

Send chat messages to the server.

jump

Make the bot jump.

moveForward

Make the bot move forward.

moveBack

Make the bot move backward.

turnLeft

Make the bot turn left.

turnRight

Make the bot turn right.

placeBlock

Place a block at specified coordinates.

digBlock

Break a block at specified coordinates.

getBlockInfo

Get information about a block at specified coordinates.

selectSlot

Select a hotbar slot (0-8).

getInventory

Get contents of bot's inventory.

equipItem

Equip an item by name to specified destination.

getStatus

Get bot's current status (health, food, position, etc.).

getNearbyEntities

Get list of nearby entities within range.

attack

Attack a nearby entity by name.

useItem

Use/activate the currently held item.

stopUsingItem

Stop using/deactivate the current item.

lookAt

Make the bot look at specific coordinates.

followPlayer

Follow a specific player.

stopFollowing

Stop following current target.

goToPosition

Navigate to specific coordinates.

Last Updated: April 17, 2025

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Language

TypeScript

Categories

Tags

Minecraft MCP Server