This MCP server, developed by an unspecified author, provides tools for binary file analysis, focusing on Unreal Engine asset files (.uasset) and generic binary metadata extraction. Built with Python and leveraging the Model Context Protocol, it offers functionality to read and analyze binary file structures, with a specific emphasis on Unreal Engine assets. The implementation includes tools for parsing .uasset files and extracting metadata from various binary formats. It's particularly useful for game developers, modders, and digital forensics professionals working with Unreal Engine assets or analyzing binary file structures, enabling use cases such as asset inspection, file format analysis, and automated binary data extraction without directly dealing with low-level binary parsing complexities.
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Read and analyze Unreal Engine .uasset files. Parameters: file_path (string) - path to the .uasset file.
Read metadata and structure from generic binary files. Parameters: file_path (string) - path to the binary file, format (string) - format type (options: 'auto', 'unreal', 'custom').